Tuesday, June 6, 2017

10 things I learned making the fastest site in the world



This post is about performance techniques, so I hope you won’t mind that the site in question is not quite finished. Edit: it’s finished!

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Finite-State Machines, Part 1: Modeling with Haskell Data Types

Stateful programs often become complex beasts as they grow. Program state incohesively spread across a bunch of variables, spuriously guar...