Wednesday, November 29, 2017
Bullet Physics Tutorial: Getting Started
In this Bullet physics tutorial, you’re going to learn how to use the Bullet physics engine in your iOS games. Bullet physics is a powerful open source physics engine. It has been used in many Hollywood movies like Megamind and Shrek 4, and popular games like the Grand Theft Auto series.
Stateful programs often become complex beasts as they grow. Program state incohesively spread across a bunch of variables, spuriously guar...
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RecordRTC is a library that allows for client-side recording, using WebRTC. It's a fantastic tool (created and well-maintained by Muaz...
This is a guest post from Sacha Greif, co-author of Discover Meteor and creator of VulcanJS and Sidebar.