Wednesday, November 29, 2017
Bullet Physics Tutorial: Getting Started
In this Bullet physics tutorial, you’re going to learn how to use the Bullet physics engine in your iOS games. Bullet physics is a powerful open source physics engine. It has been used in many Hollywood movies like Megamind and Shrek 4, and popular games like the Grand Theft Auto series.
This is a blog-post version of a talk I recently gave at the Haskell eXchange 2015. The video of the talk is here, but there were a lot of...
Programmers almost always need the ability to find and replace certain text across multiple files in their projects. Most IDEs provide find ...
RecordRTC is a library that allows for client-side recording, using WebRTC. It's a fantastic tool (created and well-maintained by Muaz...
This is a guest post from Sacha Greif, co-author of Discover Meteor and creator of VulcanJS and Sidebar.