Friday, December 15, 2017

Beautifully Animate Points with WebGL and regl


I’ve got a fever, and the only prescription is more points dancing across my screen. In a previous blog post, I covered how to animate thousands of points using HTML5 canvas and d3, but that approach doesn’t scale too well beyond 10,000 points.

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Fun With Haxl (Part 1)

This is a blog-post version of a talk I recently gave at the Haskell eXchange 2015. The video of the talk is here, but there were a lot of...